Coming soon! A non Japanese layout?

Build progression on a non-Japanese layout? Even before there's any real content about Japanese trains?! What gives?

Well, I'm still working out all the little detail bits about building the module framework, so in the meantime I'm working on a mainly German and Dutch prototype layout with my father. And while it's not Japanese, the techniques of building the layout can be used on a Japanese one as well. So, over the coming weeks/months/years I'll be posting little progress reports with pictures on that layout. Read the full article for some more information about the layout.

The layout is a U-shape layout, with 2 sides running along a wall. The longest side is about 3 meters long. There is a double track mainline, a single track freight line, as well as a single track mountain/branch line. The main line and freight line are really fairly standard ovals with a twist, the branch line is a point to point line.

The main features of the layout are a large station on one end which connects the main line with the branch line. There will also be a bit of industry here, and a town. On the other end of the layout, there will be a smaller station and a servicing terminal with turntable and roundhouses. The station will also have 2 stub tracks for (short) steam trains which can uncouple, do a run around towards the turntable, and recouple with the cars.

Other than that, there will be a small harbor scene with a no-longer used bit of track. This track will be connected as a programming track most likely. Also, 1 end of the branch line will be hidden inside a mountain, and that end will have a couple of hidden spurs, so the branch line can have some variation with regards to which trains run there.

Last, there's a helix running down towards a hidden yard with approximately 10 tracks. This yard can be accessed from multiple locations, which means that there can be a lot of variety and surprises even on a relatively small layout.

The entire layout is controlled using the Selectrix system and a computer running the "Koploper" program. It will be fully automated, but of course it'll be possible to manually run trains as well. We'll also be using digitally controlled Viessmann light signals as well as digitally controlled lighting in the various buildings around the layout. Rolling stock is mainly Minitrix and Fleischmann, with the occasional Tomix or MicroAce train running a few rounds as well.

And here's a little image from a small part of the layout where we've tested some scenery materials and detailing.

31 Test detailing on one of the bumpers.

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